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Get Behind the Scenes of Cuphead – the gloriously fiendish indie run-and-gunner game inspired by classic Rubber hose cartoons of the 1930s. Hotly anticipated, and blowing up since launching on PC and Xbox One, Cuphead was painstakingly created using techniques of the 1930s era: traditional hand drawn animation, watercolor backgrounds, and original jazz recordings.
Developed and published by Studio MDHR Entertainment, Cuphead production team member Tina Nawrocki, will give a unique behind the scenes look at the creative process and animations created for the game, and reveal details on how the Cuphead crew developed this Platinum selling gem.
The talk is followed by a Q+A hosted by Joanna Quinn.
Recorded at Cardiff Animation Festival 2024.
- Subtitle LanguageEnglish
Get Behind the Scenes of Cuphead – the gloriously fiendish indie run-and-gunner game inspired by classic Rubber hose cartoons of the 1930s. Hotly anticipated, and blowing up since launching on PC and Xbox One, Cuphead was painstakingly created using techniques of the 1930s era: traditional hand drawn animation, watercolor backgrounds, and original jazz recordings.
Developed and published by Studio MDHR Entertainment, Cuphead production team member Tina Nawrocki, will give a unique behind the scenes look at the creative process and animations created for the game, and reveal details on how the Cuphead crew developed this Platinum selling gem.
The talk is followed by a Q+A hosted by Joanna Quinn.
Recorded at Cardiff Animation Festival 2024.
- Subtitle LanguageEnglish
