
The festival’s International Film Competition [OPEN CALL] received over 270 submissions from 40 countries worldwide, competing for awards across six different categories.
The design investigates how the domestic realm will be affected by the evolution from 2D computer interfaces to 3D inhabitable digital environments. It explores how immersive technologies and the establishment of smart homes that can be overlaid with virtual environments, respond to a post-pandemic world where domesticity is redefined. Especially in light of the Covid-19 pandemic, the project investigates the role of architecture in learning, working, meeting up and living communally online, eliminating spatial distance through technology. Over the past half century, the emergence of immersive technologies, allowed us to move from the two dimensions of computer screens, to the three dimensions of spatially experienced information making our interaction with computers an increasingly architectural concern. By designing both the physical home of the future and the virtual environments it can host, the project speculates on a future where houses do not have computers in them, but are computers themselves. It explores the design implications of spatialising computer interfaces, essentially redefining what it means to be at home. The physical reality of the home is overlaid with multiple virtual reality environments where inhabitants can work, learn or meet up, without ever leaving their homes. The home becomes responsively robotic and rearranges itself to support the resident’s virtual inhabitation. The result is a proposal for the home of the future, where domesticity is simply the programmatic starting point of a home.
- Year2020
- Runtime8 minutes
- CountryUnited Kingdom
- DirectorKrina Christopoulou
- ProducerKrina Christopoulou
- CinematographerKrina Christopoulou
- EditorKrina Christopoulou
- AnimatorKrina Christopoulou
- Sound DesignKrina Christopoulou
- MusicThe Labyrinth by UsTwo and www.bensound.com
The festival’s International Film Competition [OPEN CALL] received over 270 submissions from 40 countries worldwide, competing for awards across six different categories.
The design investigates how the domestic realm will be affected by the evolution from 2D computer interfaces to 3D inhabitable digital environments. It explores how immersive technologies and the establishment of smart homes that can be overlaid with virtual environments, respond to a post-pandemic world where domesticity is redefined. Especially in light of the Covid-19 pandemic, the project investigates the role of architecture in learning, working, meeting up and living communally online, eliminating spatial distance through technology. Over the past half century, the emergence of immersive technologies, allowed us to move from the two dimensions of computer screens, to the three dimensions of spatially experienced information making our interaction with computers an increasingly architectural concern. By designing both the physical home of the future and the virtual environments it can host, the project speculates on a future where houses do not have computers in them, but are computers themselves. It explores the design implications of spatialising computer interfaces, essentially redefining what it means to be at home. The physical reality of the home is overlaid with multiple virtual reality environments where inhabitants can work, learn or meet up, without ever leaving their homes. The home becomes responsively robotic and rearranges itself to support the resident’s virtual inhabitation. The result is a proposal for the home of the future, where domesticity is simply the programmatic starting point of a home.
- Year2020
- Runtime8 minutes
- CountryUnited Kingdom
- DirectorKrina Christopoulou
- ProducerKrina Christopoulou
- CinematographerKrina Christopoulou
- EditorKrina Christopoulou
- AnimatorKrina Christopoulou
- Sound DesignKrina Christopoulou
- MusicThe Labyrinth by UsTwo and www.bensound.com