Join us at SPARK FX this year for the AI IN VFX stream, where we dive into the different ways that Artificial Intelligence (AI) can be used in the VFX industry. This stream will showcase various phases of the production pipeline which includes how AI can be used to improve the workflow of artists and filmmakers, to allow them to produce higher quality content in a faster/cost-effective way and remain competitive in an ever changing market.
Examples of topics include the use of AI as a tool to help artists with photo-realistic human face generation and control, cloth simulations, character rigging and animation, augmented reality VFX, and even asking the AI itself to be creative.
Included in this stream:
- AI in Real-Time Humans for Games & Film
- Deep Body IK & Machine Learning for Rigging & Animation
- Real-Time Data-Driven Character Clothing
- AI, AR, & FX: The Kayfabe Life
- Creative Artificial Intelligence & Movie Making: The Artist in the Loop
David Minor presents Digital Domain work on data-driven approaches for character clothing. Often cloth simulations are practical for real-time applications, but the achievable resolutions and collision object fidelity are limited by tight time budgets. This makes it difficult to simulate wrinkling, collision-intensive heavy items of clothing like trousers and shirts.
Data-driven approaches provide an alternative to this, allowing for run example simulations in advance without worrying about time constraints. A machine learning model, e.g. based on neural networks, can then be trained on these examples, resulting in an approximation of the simulation that is computationally cheap enough for real-time applications.
SPEAKER BIOGRAPHY
David Minor
R&D VFX Developer // Digital Domain
(Avengers: Endgame)
David Minor is an R&D Visual Effects developer who has worked on films like Inception, Elysium and Avengers: Infinity War. His current areas of interest are physics-based simulation for character effects and machine learning for production and real-time applications.
Join us at SPARK FX this year for the AI IN VFX stream, where we dive into the different ways that Artificial Intelligence (AI) can be used in the VFX industry. This stream will showcase various phases of the production pipeline which includes how AI can be used to improve the workflow of artists and filmmakers, to allow them to produce higher quality content in a faster/cost-effective way and remain competitive in an ever changing market.
Examples of topics include the use of AI as a tool to help artists with photo-realistic human face generation and control, cloth simulations, character rigging and animation, augmented reality VFX, and even asking the AI itself to be creative.
Included in this stream:
- AI in Real-Time Humans for Games & Film
- Deep Body IK & Machine Learning for Rigging & Animation
- Real-Time Data-Driven Character Clothing
- AI, AR, & FX: The Kayfabe Life
- Creative Artificial Intelligence & Movie Making: The Artist in the Loop
David Minor presents Digital Domain work on data-driven approaches for character clothing. Often cloth simulations are practical for real-time applications, but the achievable resolutions and collision object fidelity are limited by tight time budgets. This makes it difficult to simulate wrinkling, collision-intensive heavy items of clothing like trousers and shirts.
Data-driven approaches provide an alternative to this, allowing for run example simulations in advance without worrying about time constraints. A machine learning model, e.g. based on neural networks, can then be trained on these examples, resulting in an approximation of the simulation that is computationally cheap enough for real-time applications.
SPEAKER BIOGRAPHY
David Minor
R&D VFX Developer // Digital Domain
(Avengers: Endgame)
David Minor is an R&D Visual Effects developer who has worked on films like Inception, Elysium and Avengers: Infinity War. His current areas of interest are physics-based simulation for character effects and machine learning for production and real-time applications.